1.) Physical Space
- 2 elevators, 10 floors
- 7 residential floors
- 1-2 monitors in the lobby of each residential floor
- Apartment-style feel, sections closed off
- Proximity/Floors
- Intra-floor interactions are more common than inter-floor interactions
- Heavy doors impose physical limits on socialization between residents
- Difficult to prop open the door (open door is a cue that people are home and open to socializing
- Makes it difficult to run into people (serendipity)
- Building access (non-residents)
2.) Current Social Atmosphere
- “Grounded, older, calmer” community
- 450 upper-level undergraduate students
- Come with already formed group of friends
- Specific goals/priorities
- Physical space contribute to the quietness, “feels like no one is around”
- Focus on international “citizenship” and global outreach
- Meetings and events
- Required monthly hall meetings (“forced”)
- Poorly attend social events
- Social Hot Spots:
- Lounges
- Tower room
- Community Center
- Dining hall
- Media gateways
3.) Window vs. Monitor

"I used to read it all the time at the beginning of the year,
but then I realized it was always the same content.
Now I just look out the window.” - U02
- 7 Residential Floors
- Elevator wait times can vary from 0-40 seconds
- Most people are wait alone (look around)
- Group of people
- Talk to people they know, not strangers
- Lobby/Community Center
- 35% of those entering caught elevators after waiting 0-3 seconds.
- Majority of people exit the elevator without stopping
- People like to check out what’s happening in the front desk area (there is a big screen TV)
- Nobody watches the two monitors
- Don’t use their cellphones while waiting for the elevator.
- Static Content
- Standard template, a lot of text, content doesn’t change
- Graphics are small (flyers)
- Attempt to make it dynamic with twitter feeds and fading
- Useless Twitter Feeds
- Process for posting is cumbersome
4.) Meeting People
- NQ Residents indicated that they would be interested in meeting people if they knew a person lived in NQ
- Those having trouble meeting people, claim the top reasons are:
- It’s hard to find people with shared interests
- People tend to stick with existing groups of friends
- NQ Residents are interested in:
- Sharing interests, groups, major, announcements
- Finding study partners
- Recruiting people for student organizations
- Finding people to participate in impromptu activities
- NQ Residents are NOT interested in sharing:
- Personal photos
- Private comments & conversations
- Personal information
- NQ residents currently meet people
- On their floor, monthly hall meetings (proximity)
- In class or student groups (affiliation)
- Through other friends/significant other (friends of friends)
- Approaching someone
- In a physical space, after you see someone a few times and you mutually acknowledge each other, it’s easier to start a conversation
- Indicate they are open to conversation by propping their door open
- Don’t feel they can just join a group of people playing a video games on the projector
- Want the other person to feel comfortable about being approached
- “Creeping”?
- People claim to be more comfortable looking at profiles when others are around, however they also claim to be less likely to interact when others are around
5.) Shared Interests
- Unusual shared interests are key motivator for interaction
- A public display of info may discourage inclusion of more unusual / controversial information
- General facts residents use to categorize people
- Floor
- Age (undergrad, grad, etc.)
- Major
- Focus dependent on user’s life goals (Socializing, interests, career, academics)
- Things residents are interested in knowing about others living in NQ
- Interests
- Values
- Majors / schools
- Passions
- Groups involved in
- Classes
Design Implications
1. Facilitating Social Interaction
- There is a lack of social interaction
- Finding ways to motivate people to interact
- Desire/Openness of residents to take advantage of opportunities to connect with people with shared interests
- Residential elevator lobbies are an ideal location
2. Content must be New, Relevant, and Meaningful
- It must be obvious at a quick glance that content is new
- Provide a format that elicits info that is meaningful to residents
- It should be easy to post content and interact with screens
- Display content most relevant to the people standing in front of the screen
- Help people find common unique interests
3. Time Considerations
- Interactions must be quick and continued “on-the-go”
- Screens must be up long enough for people to interact with them
4. A Balance between Structure and Free Expression
- Allow some flexibility in the system so students have the opportunity to express themselves
- Provide structure so we can collect data and use it to connect people
5. Allow Different Levels of Social Interaction
- Allow privacy/blocking settings
- Design interactions that make the people who post things and the people who respond to things comfortable
- The design should allow comfortable interactions while alone or with other people there
- Take into account current social norms for meeting people in dorms